Guild Wars 2 build: Raids Chronomancer: quickness, alacrity, power
Build EditorA build for Guild Wars 2.
- choose between damage (Chronophantasma), Quickness (Seize the Moment) or Alacrity (Stretched Time)
- loses a fair amount of damage if interrupted during Continuum Split
- blocks projectiles as part of the rotation - careful on encounters where this is a problem
- range: melee, some 900
- passive utility: good boon strip, evade, some AoE Fury, some Vigor
- free utility: very good boon strip, invulnerability, block
- CC: very good, very good Pull, minor Immobilize
- cleave: reasonable
- mobility: poor, often low cost to bring some extra
Usage
- off cooldown: Blurred Frenzy, Well of Calamity, Split Second with 3 clones (use Mirror Images for extra clones), Rewinder with 0 clones
- start: Phantasmal Warden, weapon swap, Illusionary Leap, Mirror Images
- with pistol, use Phantasmal Duelist instead of Phantasmal Warden
Rotation
- Phantasmal Swordsman, Continuum Split (if ready; during cast of Phantasmal Swordsman; with 3 clones), Phantasmal Disenchanter, Signet of the Ether, Phantasmal Swordsman, Phantasmal Disenchanter, Well of Calamity, Split Second, Rewinder, Time Sink, Blurred Frenzy
- Phantasmal Swordsman, Phantasmal Disenchanter, Signet of the Ether, Phantasmal Swordsman
- weapon swap, Phantasmal Disenchanter, Phantasmal Warden