Game engine


A game engine sort of thing that has just come out of seeing what I tend to reimplement for many games, and doing it in the general case. Stuff will change a lot, and some things are probably broken...

This is written on top of Pygame, and as such is for 2D games written in Python and has no hardware-accelerated graphics.


Use the GitHub repository. Apart from the engine package, there are some other files in here—build system, basic readme, entry point scripts, etc.. To use this, edit the files in game/, outside of game/engine/.


API documentation (includes a tutorial).