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engine—main game engine package¶

init()[source]¶

Initialise the game engine.

quit()[source]¶

Uninitialise the game engine.

Modules:

  • game—main loop and world handling
  • sched—event scheduler and interpolation
  • evt—callback-based input and event handling
    • handler—group and handle events
    • inputs—filtered subsets of Pygame events
    • evts—connect inputs with callbacks
    • conffile—parse configuration strings
  • gfx—graphics handling
    • graphic—image-based graphic
    • container—graphics containers
    • graphics—Graphic subclasses
    • util—utilities for graphics
  • res—resource loading and caching
  • entity—things that exist in the world
  • text—multi-line text rendering
  • settings—settings handling
  • util—general utility functions
    • cb—callback management
    • grid—abstract grid representations
    • Abstract
    • Random
    • Graphics
  • conf—game configuration
    • Timing
    • Paths
    • Display
    • Input
    • Audio
    • Resources

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Last updated on Sep 04, 2020.