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Documentation for Joe’s game engine¶

Documentation for a game engine type of thing I’ve written on top of Pygame; for general information, see the main page.

  • tutorial
  • index of names

Modules¶

  • engine—main game engine package
    • game—main loop and world handling
    • sched—event scheduler and interpolation
    • evt—callback-based input and event handling
      • handler—group and handle events
      • inputs—filtered subsets of Pygame events
      • evts—connect inputs with callbacks
      • conffile—parse configuration strings
    • gfx—graphics handling
      • graphic—image-based graphic
      • container—graphics containers
      • graphics—Graphic subclasses
      • util—utilities for graphics
    • res—resource loading and caching
    • entity—things that exist in the world
    • text—multi-line text rendering
    • settings—settings handling
    • util—general utility functions
      • cb—callback management
      • grid—abstract grid representations
      • Abstract
      • Random
      • Graphics
    • conf—game configuration
      • Timing
      • Paths
      • Display
      • Input
      • Audio
      • Resources

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  • Documentation for Joe’s game engine
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Last updated on Sep 04, 2020.